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	<title>LeoArtz &#187; concept art</title>
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	<link>http://hub.leoartz.com</link>
	<description>Look. Listen. Wonder.</description>
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		<title>Aquapolis sneak peak</title>
		<link>http://hub.leoartz.com/2009/09/24/aquapolis-sneak-peak/</link>
		<comments>http://hub.leoartz.com/2009/09/24/aquapolis-sneak-peak/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 13:58:19 +0000</pubDate>
		<dc:creator>Leo</dc:creator>
				<category><![CDATA[work]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[Rainbow Dreams]]></category>

		<guid isPermaLink="false">http://hub.leoartz.com/?p=351</guid>
		<description><![CDATA[Here goes a little preview from the upcoming Rainbow Dreams project but before we take a tour I&#8217;d like to mention some person. When I saw Delney Carbon (DC) stuff I immediately recognize that he could do amazing designs for water culture in Rainbow Dreams universe. I&#8217;ve been working with many people and sometimes you [...]]]></description>
			<content:encoded><![CDATA[<p>Here goes a little preview from the upcoming Rainbow Dreams project but before we take a tour I&#8217;d like to mention some person. When I saw Delney Carbon (DC) stuff I immediately recognize that he could do amazing designs for water culture in Rainbow Dreams universe. I&#8217;ve been working with many people and sometimes you just see the person that fits perfectly to the project.</p>
<p>Working in a such team where everyone is in sync is an amazing experience and it&#8217;s a great joy to see other guys came up with stunning ideas. DC already fleshed out water dancers and now furiously working on one of the characters.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-356" title="Aquapolis suburbs" src="http://hub.leoartz.com/wp-content/uploads/2009/09/ap_marine_suburb_560px.jpg" alt="Aquapolis suburbs" width="560" height="211" /></p>
<p>Now, back to Aquapolis. Located at the west ocean Aquapolis is a huge city mixing various cultures and styles like a fantasy Babylon. It&#8217;s a hot spot or hub for commercial traffic from east to west and to many other countries. Officially the city is ruled by the group of citizens, representatives of noble families and guilds.</p>
<p><span id="more-351"></span></p>
<p>In Aquapolis you could find pretty much everything, from grand massive guild towers:</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-353" title="Aquapolis guilds" src="http://hub.leoartz.com/wp-content/uploads/2009/09/ap_guilds_sk_560px.jpg" alt="Aquapolis guilds" width="560" height="268" /></p>
<p>&#8230;to tiny streets and narrow passages with many shops and stores:</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-354" title="Aquapolis streets" src="http://hub.leoartz.com/wp-content/uploads/2009/09/ap_narrow_street_560px.jpg" alt="Aquapolis streets" width="560" height="369" /></p>
<p>These districts are very chaotic by it&#8217;s nature&#8230; there is very little formal planning, the streets are just like veins with twists and turns.</p>
<p>The technology in Rainbow Dreams allows for building skyships thus there are various machinery could be seen in the city. Refill stations you see below are used by the skyships before and after the long flights:</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-355" title="Aquapolis refill station" src="http://hub.leoartz.com/wp-content/uploads/2009/09/ap_refill_station35.jpg" alt="Aquapolis refill station" width="346" height="569" /></p>
<p>To be continued&#8230;</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>FFXIV new footage and other cool things</title>
		<link>http://hub.leoartz.com/2009/09/24/ffxiv_and_cool_things/</link>
		<comments>http://hub.leoartz.com/2009/09/24/ffxiv_and_cool_things/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 12:02:45 +0000</pubDate>
		<dc:creator>Leo</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[people]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://hub.leoartz.com/?p=347</guid>
		<description><![CDATA[New Final Fantasy XIV in-game and cgi footage have been revealed at kotaku! The video quality isn&#8217;t that perfect but imaginary does. Can&#8217;t wait for HD version!

Another thing that sparks my attention was a debut trailer for Settlers: Paths to a Kingdom. The legendary Settlers returns to PC in 2010. I remember playing it many [...]]]></description>
			<content:encoded><![CDATA[<p>New <strong>Final Fantasy XIV</strong> in-game and cgi footage have been revealed at kotaku! The video quality isn&#8217;t that perfect but imaginary does. Can&#8217;t wait for HD version!</p>
<p style="text-align: center;"><object id="flashObj" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="486" height="412" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=41788247001&amp;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F26514&amp;playerID=22881388001&amp;domain=embed&amp;" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://c.brightcove.com/services/viewer/federated_f9/22881388001?isVid=1&amp;publisherID=22717159001" /><param name="name" value="flashObj" /><param name="flashvars" value="videoId=41788247001&amp;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F26514&amp;playerID=22881388001&amp;domain=embed&amp;" /><param name="allowfullscreen" value="true" /><embed id="flashObj" type="application/x-shockwave-flash" width="486" height="412" src="http://c.brightcove.com/services/viewer/federated_f9/22881388001?isVid=1&amp;publisherID=22717159001" name="flashObj" allowscriptaccess="always" swliveconnect="true" allowfullscreen="true" seamlesstabbing="false" base="http://admin.brightcove.com" flashvars="videoId=41788247001&amp;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F26514&amp;playerID=22881388001&amp;domain=embed&amp;" bgcolor="#FFFFFF"></embed></object></p>
<p>Another thing that sparks my attention was a <a href="http://www.gametrailers.com/video/tgs-09-settlers-paths/56369">debut trailer</a> for <strong>Settlers: Paths to a Kingdom</strong>. The legendary Settlers returns to PC in 2010. I remember playing it many years ago and enjoying the green hills and medieval music motifs playing at background. The debut trailer is very and very interesting in terms of creativity. Who knows, maybe somewhere in the future classic table top based games (like Warhammer) would be played like that?</p>
<p>Make sure to check the <a href="http://www.gametrailers.com/video/tgs-09-the-last/56494">developer diary</a> with Fumito Ueda, creator of <strong>The Last Guardian</strong> and experience new bits of footage from his epic adventure.</p>
<p>And if you&#8217;re in the creative mood, there are some nice threads goin&#8217; on at ConceptArt.Org. First, check the massive art dump by <a href="http://conceptart.org/forums/showthread.php?t=169134"><strong>Marko Djurdjevic</strong></a> with tons of artwork from Marvel universe. This dude is insane you know. But <a href="http://conceptart.org/forums/showthread.php?t=166738"><strong>Guild Wars 2</strong></a> guys are still goin&#8217; crazy with loads and loads of conceptual art. If you&#8217;re a fan or prefer hard copies don&#8217;t miss their new artbook featuring all that stuff!</p>
<p><strong>Wakkawa</strong> a.k.a. <a href="http://wakkawa.iseenothing.com/">Jace Wallace</a> got some nice chicks in his <a href="http://conceptart.org/forums/showthread.php?t=169556">thread</a>. There are some nudies so be warned!</p>
<p>Ooops! Almost forgot! <strong>Sergey Kondratovich</strong> throw a ton of stuff from <a href="http://conceptart.org/forums/showthread.php?t=169403">Magesty 2</a> and other projects. Your mouse would suffer, I promise!</p>
<p>ps. In conclusion, you could experience JFBuckner&#8217;s <a href="http://www.jf-bruckner.com/memories_sanctus/chapter01/website_N&amp;B_Incomplete_US/index.html">MEMORIES SANCTUS Chapt.1</a> online <a href="http://jfb-memories-eng.blogspot.com/">manga</a> and get some sleep. Cheers guys!</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Massive dump</title>
		<link>http://hub.leoartz.com/2009/09/03/massive-dump/</link>
		<comments>http://hub.leoartz.com/2009/09/03/massive-dump/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 13:09:33 +0000</pubDate>
		<dc:creator>Leo</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[massive black]]></category>

		<guid isPermaLink="false">http://hub.leoartz.com/?p=332</guid>
		<description><![CDATA[Right, Massive Black crew has just dropped the motherload of professional art on ConceptArt.Org. If you are looking for concept art or illustration services or want some serious inspiration, here is the link.

Make sure to check out the official studio website at www.massiveblack.com that got a recent revamp with lots and lots of new stuff. [...]]]></description>
			<content:encoded><![CDATA[<p>Right, Massive Black crew has just dropped the motherload of professional art on ConceptArt.Org. If you are looking for concept art or illustration services or want some serious inspiration, here is the <a href="http://conceptart.org/forums/showthread.php?t=53087&amp;page=67">link</a>.</p>
<p style="text-align: center;"><a href="http://conceptart.org/forums/showthread.php?t=53087&amp;page=67"><img class="alignnone size-full wp-image-334" title="Massive Black, Inc." src="http://hub.leoartz.com/wp-content/uploads/2009/09/m_mb_bigupdate.jpg" alt="Massive Black, Inc." width="560" height="350" /></a></p>
<p>Make sure to check out the official studio website at <a href="http://www.massiveblack.com/">www.massiveblack.com</a> that got a recent revamp with lots and lots of new stuff. MB has established quite a trend in outsoursing art for entertainment industry so if you&#8217;re in the same boat you have to keep an eye on these bad boys!</p>
<p>Ow and if you&#8217;re into abstract art don&#8217;t miss Andrew Jones thread with recent updates on <a href="http://conceptart.org/forums/showthread.php?t=150938"><strong>The Art of Beauty</strong></a> from live online presentation and other events. Internet is a truly cool thing.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Big GRIN</title>
		<link>http://hub.leoartz.com/2009/08/28/big-grin/</link>
		<comments>http://hub.leoartz.com/2009/08/28/big-grin/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 06:14:46 +0000</pubDate>
		<dc:creator>Leo</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://hub.leoartz.com/?p=313</guid>
		<description><![CDATA[The mystic project codenamed Fortress developed by GRIN was actually a Final Fantasy game (or maybe, based on FF setting). Creators of Bionic Commando, Sweden developer is out of business now with more than 250 employee lost their jobs. I saw a big art dump at Kotaku with sketches and concepts from Fortress and some [...]]]></description>
			<content:encoded><![CDATA[<p>The mystic project codenamed <strong>Fortress</strong> developed by GRIN was actually a Final Fantasy game (or maybe, based on FF setting). Creators of Bionic Commando, Sweden developer is out of business now with more than 250 employee lost their jobs. I saw a big art dump at Kotaku with <a href="http://kotaku.com/5341365/grin-were-working-on-a-final-fantasy-game/gallery/">sketches and concepts</a> from Fortress and some of the pieces are quite recent (July 2009). ConceptArt.Org website also have an <a href="http://conceptart.org/forums/showthread.php?t=167132">art dump thread</a> with ex-employee posting stuff from GRIN&#8217;s projects, including Bionic Commando and Fortress.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-319" title="Grin Fortress" src="http://hub.leoartz.com/wp-content/uploads/2009/08/m_grin_fortress_01.jpg" alt="Grin Fortress" width="560" height="238" /></p>
<p>Two guys Martin Bergquist and Tony Holmsten started their own freelance illustration/design business presenting a <a href="http://hem.bredband.net/visualdevelopment/">portfolio</a> with Fortress stuff as well. I&#8217;ve seen some art dumps at deviantart (<a href="http://arcipello.deviantart.com/">arcipello</a>, <a href="http://tonyholmsten.deviantart.com/">tonyholmsten</a>) and such things are quite common when big company collapse.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-320" title="Grin Fortress" src="http://hub.leoartz.com/wp-content/uploads/2009/08/m_grin_fortress_02.jpg" alt="Grin Fortress" width="560" height="225" /></p>
<p>Well losing jobs isn&#8217;t that great and I feel sorry for the guys. At the same time I think it&#8217;s naturally following from the fact that lots of videogame developers doing the same things. How many times you were fighting against the SWAT guys in futuristic settings? To survive on market and attract players you need something fresh and different.</p>
]]></content:encoded>
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		<item>
		<title>Project Offset</title>
		<link>http://hub.leoartz.com/2009/08/26/project_offset/</link>
		<comments>http://hub.leoartz.com/2009/08/26/project_offset/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 08:07:10 +0000</pubDate>
		<dc:creator>Leo</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://hub.leoartz.com/?p=303</guid>
		<description><![CDATA[Make sure to check out awesome (that&#8217;s right, awesome) concept art posted on Project Offset website. Many moons ago these guys shocked game developers around the world with amazing real-time engine demo. I&#8217;ve been following that project for years and after twists and turns the guys finally landed at Intel. They are still developing the [...]]]></description>
			<content:encoded><![CDATA[<p>Make sure to check out awesome (that&#8217;s right, awesome) concept art posted on <strong>Project Offset</strong> website. Many moons ago these guys shocked game developers around the world with amazing real-time engine demo. I&#8217;ve been following that project for years and after twists and turns the guys finally landed at Intel. They are still developing the game and polishing the Offset technology at the same time.</p>
<p>What was cool about that project is it&#8217;s visual design approach. The technology is moving very fast but design could be timeless. Project Offset offers you heroic fantasy adventure in a vast, exotic world forged with magic and sorcery. Some of the locations actually reminds me of the things I&#8217;ve imagined while reading Conan novels by Robert Howard.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-304" title="Project Offset concept art sample" src="http://hub.leoartz.com/wp-content/uploads/2009/08/m_offset_conceptart.jpg" alt="Project Offset concept art sample" width="560" height="498" /></p>
<p>If you&#8217;re a techy geek then visit the technology section and see all the possibilities and features of Offset engine. For artistic folks, well concept art section and especially environments would definetely put you on fire.</p>
<p>Don&#8217;t miss <a href="http://www.projectoffset.com/index.php?option=com_content&amp;view=article&amp;id=103:khangs-video-blog-part-1&amp;catid=1"><strong>Khang&#8217;s Video Blog &#8211; Part. 1</strong></a>! Khang Lee is a conceptual artist who has started to visualize Project Offset from the beginning. Now holding an Art Director position he&#8217;s still responsible for Project Offset look and feel.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-308" title="Dark Elf Place" src="http://hub.leoartz.com/wp-content/uploads/2009/08/m_offset_conceptart0.jpg" alt="Dark Elf Place" width="560" height="312" /></p>
<p>There are also some sort of <a href="http://www.projectoffset.com/index.php?option=com_content&amp;view=article&amp;id=89&amp;Itemid=46">competition</a> is going on. If you&#8217;re familiar with 3D and in-game models creation techniques then you can submit your model(s) to the guys and pray for the best. Looks like talent hunt but  someone may be interested anyway.</p>
<p><a href="http://www.projectoffset.com/">http://www.projectoffset.com/</a></p>
]]></content:encoded>
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