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Archive for August, 2009

Morning etude

August 9th, 2009

These kind of etudes are totally spontaneous work. You don’t pre-plan it, making tons of sketches and carefully observing reality around. You just grab the stylus launch some paint app (in my case CS3 – I’m migrating slowly from PS7.0) and start painting. I like these sessions because it’s relaxing yet exciting at the same time. And they are fast, a few hours usually is enough.

Beware of the nudity (NSFW) before you proceed!

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Categories: work Tags:

Complexity of character design

August 8th, 2009

Man, sometimes character design could be cumbersome. You knew almost exactly how your character should look and feel but you still can’t get a picture of it. I’m talking about Iris Noa, one of the leading characters from Rainbow Dreams project. I’ve came up with her idea somewhere in 2007 and spent hella a lot on rendering her variations. The recent one (facial closeup) was an enormous rendering process with me painting every pore in her skin and every hair until it looks good in my eyes.

Iris Noa

I’ve posted in online to see the reaction and the results were so-so. Some 3D guys liked the texture but the whole character doesn’t fired up the emotions I need. For the character designer it means that (s)he wasn’t successful in translation of characteristics or design is really weak. It feels, well, not suck but more like you have to find a key that unlocks a flow. Each character concentrates and represents some energy so you feel sympathy or anger or crush or something else to him/her. If you don’t bother at all it means that there is no flow between you and character.

Even if you’ve years and years of experience under your belt you can’t avoid obstacles. Some younger artists may look at your work and think, dude this guy is awesome! but you don’t feel so. You constantly see new challenges and trying to deal with them. It’s not a big deal anymore to draw some superhero chick you’ve been dreaming 10 years ago (it’s all about chest and legs guys!), but your mind is working on puzzles like how to express this and that character trait and so on. This is where most of tutorilas fail because they focused on external side (how to draw) and not internal (what to draw). So you’ve to rely on your own, personal experience and try to express that character you’re looking for.

Oh my, I’ve to go back to my desk and start again!

Categories: media Tags: ,